Games
Little Explorer
The first game I created for a jam, Little Explorer sees the player jumping around a map collecting coins and gems. It was developed for the Kenney game jam, in which you had to utilize assets from the Kenney website, with a time control of 48 hours. The theme was “Growth”, which I implemented by growing the field of view with every coin or gem collected. Find all the gems across the four maps!
Shooting Gallery
This Shooting Gallery is my first (published) foray into 3D games. It’s a simple game, shooting targets as they appear with a bullet refunded on each hit and a reload mechanic included. Textures and assets (aside from the targets themselves) were taken from Quixel Megascans. The target models and code were all completed by me.